Fix: Feeble Magic / Weak Science

Fix: Feeble Magic / Weak Science

59.00

If the spells don’t sparkle or the code won’t compute, something isn’t right with your worldbuilding. My Feeble Magic/Weak Science fix is here to help you find the magic formula for your setting.

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Here’s how it works: you describe the issue you’re having with your magic/technology and a few questions about the goals and story integration of your worldbuilding, and I’ll help refine your system and provide you with ideas for making it more original and effective.

Includes: 30 minutes of consultation time (phone or video chat).
Additional consultation time available at $25/hour (30-minute minimum).